Fallout 4 codes for clothes and armor. ID Items
Fallout 4- a game in which there are many teams. You can easily use them to your advantage if you want to get some essential items or get a little sneaky in the game.
There are times when you need help in the game, or you can’t do without it at all, because all games have bugs. Players are saved, of course, by console commands, no matter if you are a cheater or trying to get out of a bug, console commands remain commands. However, not all users know about their existence, or do not know what they are, which is exactly why this post was created. This post will show all the cheat codes in full. Good game.
List of cheat codes
How to use:
Open console to ` (Russian ё), enter, press Enter.
Basic codes
gm- God 'mode.
tai- disables AI, all NPCs stand still.
tcai- disables combat AI.
tcl- allows you to walk through walls (on/off)
kill- kill the selected target (first mark with the mouse).
kill
- kill a target with the required ID.
killall- kill all targets nearby.
resurrect- revives the target (first mark with the mouse).
resurrect
- revives a target with a given ID.
unlock- open the door or safe (first mark with the mouse).
activate- open the door, which in the game is opened with a remote control, not a key.
tmm 1- marks all places on the map.
setav aggression 0- improve your relationship with NPCs.
coc qasmoke- get to a secret location, more about it here.
setgs fJumpHeightMin [digit]- changes the height of your jump, the higher the number, the higher you fly.
sexchange- change the gender of the character.
tdetect- NPCs no longer see you.
caqs- complete all main quests.
setOwnership- makes the thing personal (yours).
setscale [digit]- increases your size or NPC size, range from 1 to 10.
set timescale to [digit]- speed up or slow down time (value 16.1 is the default; by decreasing or increasing this number we will slow down or speed up time).
player.modav [name] [digit]- increase the desired skill by a given number.
player.setlevel [digit]- increase your level.
player.setav carryweight [digit]- increase the carrying weight limit.
player.modav health [digit]- changes the amount of health the hero has.
Interface codes
tfc- free camera.
tm- remove the entire interface (note that the console will also disappear, you will have to touch the interface again).
twf- enable the “Wire Frame” grid - funny, but of little use.
Codes for adding items
player.placeatme [digit]- will summon an item near you (ID list below).
player.additem [digit]- will add the selected item to the inventory (ID list below).
Example: player.additem 000000f 1000- plus 1000 caps.
List of Item IDs
0000000F - covers
0000000A - hairpins (clips)
00075FE4 - core for Power Armor
0004F4A6 - Stealth Boy
00023736 - stimulant
00023742 - antiradin
00024057 - Rad-X
000366С5 - Screw
00033778 - Buffout
000366С0 - purified water
0004835F - quantum Nuka-Cola
000366C4 - whiskey
000211DD - beer
001BF72E - glue
0006907a - aluminum
0006907c - copper
0006907B - wiring
0006907E - gears
0006907d - crystal
0006554A - miracle glue
0006907f - plastic
000731a3 - tree
00106d98 - rubber
106D99 - concrete
000731a4 - steel
000aec5d - bone
000aec5f - textiles
00069087 - optical fiber
000AEC5E - ceramics
000AEC63 - lead
000AEC5С - asbestos
000AEC62 - gold
000AEC64 - leather
000AEC60 - plug
001BF732 - oil
001BF72D - acid
00069082 - spring
00069086 - nuclear component
00069085 - glass
00069081 - bolt
0004D1F2 - electrical tape
00059b1e - turpentine
000AEC61 - fiberglass
000aec66 - silver
000aec5b - protective fibers
0001F669 - minigun
000BD56F - fat man
00171B2B - cryolator
00069088 - super hammer
000D8576 - Deathclaw Glove
000E9A43 - World Cup 2076 baseball bat
00183FCD - Grognak's ax
000FA2FB - Shish-Kebab
000DC8E7 - pistol Liberator (Deliverer)
000E98E5 - hallucinogenic gas grenade
000FD11B - ship's cannon Salvo
000FE268 - rail rifle
0017A880 - Kremva's tooth
000E942B - Junk Jet (Junk Jet)
00065DEC - radio beacon
00174F8F - institute lighthouse
0001F66B - cartridges.308
0004CE87 - cartridges.38
0009221C - cartridges.44
0001F66A - cartridges.45
0001F279 - cartridges.50
0001F66C - 5 mm cartridges
0001F278 - 5.56 cartridges
0001F276 - 10 mm cartridges
0001F673 - shotgun shells
000FE269 - railway spike
0018ABDF - 2mm electromagnetic cartridge
0001DBB7 - plasma charge
0018ABE2 - cryo cell
000C1897 - nuclear battery
000CAC78 - flamethrower fuel
001025AA - ammunition for the Alien blaster
000DF279 - cartridges for the Gamma gun
000FD11C - cannonball
000CABA3 - missiles
000E6B2E - nuclear mini-charge
001025AE - flare
00140С52 - left hand (SB Raiders)
00140С53 - right hand (SB Raiders)
00140С54 - head (SB Raiders)
00140С55 - left leg (SB Raiders)
00140С56 - right leg (SB Raiders)
00140С57 - torso (SB Raiders)
00154ABD - T-45 left hand
00154ABE - T-45 right hand
00154ABF - T-45 head
00154AC0 - T-45 left leg
00154AC1 - T-45 right leg
00154AC2 - T-45 torso
00140C4C - T-51left hand
00140C4D - T-51right hand
00140C4E - T-51head
00140C4F - T-51left leg
00140C50 - T-51right leg
00140C51 - T-51torso
00140C3D - T-60 left hand
00140C45 - T-60 right hand
00140C4A - T-60 head
00140C3F - T-60 right leg
00140C49 - T-60 left leg
00140С42 - T-60 torso
00154AC3 - X-01 left hand
00154AC4 - X-01 right hand
00154AC5 - X-01 head
00154AC7 - X-01 right leg
00154AC6 - X-01 left leg
00154AC8 - X-01 torso
00066644 - synth
001a03f6 - synth patrol (paratrooper)
00056917 - flare to call Vertibird
000008ee - security robot
0023b50a - robot security destroyer MK-II
000cfb4a - siege robot guard
00000a26 - prototype of the MK-IV security robot
0001db4c - death claw
001423aa - wild death claw
001423ab - white death claw
001423ac - death claw chameleon
001423a8 - glowing death claw
001423a7 - deathclaw alpha male
001423a9 - Queen of the Deathclaws
001423ad - mythical death claw
00090c37 - mutant hound
0012240d - glowing mutant hound
000edcc6 - super mutant
0014ae58 - super mutant kamikaze
000edcc7 - super mutant scout
000edcc8 - super mutant raider
000edcc9 - super mutant brute
000edcca - super mutant butcher
000edccb - super mutant master
002983e5 - super mutant boss
000bc1ef - super mutant elder
002983e7 - super mutant leader
000bb7dd - monster (hippopotamus)
0012b97a - glowing monster (hippopotamus)
0012b97b - epic monster (hippopotamus)
0012b97c - ancient monster (hippopotamus)
000d39e9 - wild ghoul
000d39ea - wild ghoul tramp
00165790 - wild ghoul stalker
000d39eb - wild ghoul ripper
000d39ec - shrunken wild ghoul
0011669e - gangrenous feral ghoul
0007ed07 - rotten ghoul
001166a0 - burnt wild ghoul
000d39ed - glowing wild ghoul
0011669f - rotten glowing ghoul
000a0eee - bloated glowing wild ghoul
0001d966 - mole rat
000b100f - queen of the mole rats
001832f6 - rabid mole rat
001832f7 - glowing mole rat
000db0a5 - laboratory mole rat from Vault 81
001e61e0 - fire protector
001e61e3 - medical protectoron
00121d4f - protectoron guard
00249af6 - guardian protector (legendary)
001d77a0 - construction protector
001e61e4 - police protectoron
00178b63 - strength
00178b5d - perception
00178b5a - luck
00178b58 - intelligence
00178b55 - endurance
00178b54 - charisma
00178b51 - agility
00178b64 - unarmed
00178b62 - eloquence
00178b61 - stealth
00178b60 - small guns
00178b53 - big guns
00178b56 - energy weapon
00178b5f - science
00178b5e - repair
00178b52 - barter
00178b5b - medicine
00178b5c - melee
00178b59 - lockpicking
00178b57 - explosive
009DCC4 - Toshka
00033102 - mutafruit
000F742E - carrot
000330F8 - corn
000EF24D - pumpkin
000FAFEB - watermelon
000E0043 - razor polish
List of legendary armor property IDs
To add a couple of effects to armor, you need to write a couple of commands. Open the console, type amod(by clicking on the item), to delete we type removemod(also by clicking on the item).
1 Charisma and +1 Intelligence - 001cf57d
+2 Luck - 001cf57e
+1 Strength and +1 Endurance - 001cf57f
+1 Dexterity and +1 Perception - 001cf57c
Damage from ghouls reduced by 15% - 001f1dee
Damage from bogworts and insects reduced by 15% - 001f81ed
Damage from super mutants reduced by 15% - 001f1df4
Animal damage reduced by 15% - 001f1deb
Damage from robots reduced by 15% - 001f81ee
Damage from people reduced by 15% - 001f1df3
Fall damage reduced by 50%. The effect does not stack - 001f1df9
Completely prevents fall damage (both legs only) - 00093bbd
Irradiation increases the rate of AP recovery - 0022879c
Makes it easier to pick locks - 001f3ca9
Reduces damage taken by 15% while the character is stationary - 001f57e4
+25 protection from poison - 001f3072
Damage taken while blocking or rushing is reduced by 15% - 001f579d
Slows down time in battle if health falls below 20% - 001f2d3d
It's harder for enemies to detect you while you're motionless - 001f4d18
The lower the health, the higher the damage resistance (up to +35) - 001f8165
Increases the speed of AP recovery. - 001f7a75
Increases movement speed by 10% - 001f1c2f
Reduces the cost of actions in VATS by 10% - 001f1d62
Element durability increased fourfold (for power armor only) - 001f1e0c
Gives a 10% chance to automatically disarm the enemy, in melee combat - 001f3a49
The weight of this armor element has been reduced - 001f1e0b
Returns 10% damage to the melee attacker - 001f1e47
To add a legendary property to a weapon, you need to open the console, click on the item and enter the command attachmod.
Stunning - 001e81ab- Chance to stun the target when hit.
Mutilating - 001f1048- 20% chance of damaging the target's leg on hit.
Furious - 001f6ad4- On a critical hit, the target will become enraged and will attack nearby enemies.
Furious - 001ef481- Increases damage with each subsequent attack on the same target.
Aggressive - 001f7b8a- +25% to damage and damage to limbs.
Incendiary - 001e7173- Sets an enemy on fire, dealing 15 fire damage.
Znaharskoe - 001f31b9- Adds poison damage for 10 seconds (3 damage/sec).
Chilling - 001f5479- 10 units of additional cold damage and the ability to freeze the enemy on a critical hit.
Powerful - 001cc2ab- Increased damage by 25%.
Plasma Infused - 001f9b4d- 10 units of additional energy damage.
Irradiated - 001cc469- 50 units of additional radioactive damage.
Hurt - 001e7c20- Targets take 25 additional bleed damage.
Crippling - 001e6d6b- Deals 50% more damage to limbs.
Anti-radiation- 001e6847 - Increases damage to Ghouls by 50%.
Disastrous - 001f81eb- Increases damage to insects and swampweeds by 50%.
Mutant-killer- 001e6848 - Increases damage to super mutants by 50%.
Hunting - 001e6845- Increases damage to animals (not insects) by 50%.
U deadly - 001e6846- Increases damage to people by 50%.
Provocative - 001f04b8- Double damage to targets with full health.
Repair - 001f81ec- Increases damage to machinery by 50%.
Berserker - 001ef5d7- Bonus energy damage, depending on the owner's damage resistance.
Protective - 001f5995- Reduced damage while standing still by 15%.
Kavalerskoe - 001f57e2- Reduces damage taken by 15% while blocking or speeding up.
Narcotic - 001eb99a- Additional damage, increasing depending on the number of addictions the hero has.
Night - 001e8174- Increased damage at night. Night from 18-00 to 6-00.
Bloody - 001ec036- Bonus damage depending on the amount of health the hero has (the less health, the more damage).
Sledopytskoe - 001f04bd- If the character has not yet entered into battle, the accuracy of the shot in VATS increases and the consumption of AP increases.
Dexterous - 001ebabd- When aiming, increases the character's movement speed by 75%.
Tireless - 001ed37e- Critical hits with this weapon restore the hero's AP.
Lightning - 001f1026- Reduced AP consumption by 25%.
VATS compatible - 001cc2aa- Increases accuracy in VATS and reduces AP consumption by 25%.
VATS compatible - 002056f0- Reduces AP consumption by 40%.
Automatic - 000a4739- Possibility of automatic shooting.
Infinite - 001cc2ac- Shooting without reloading (wasting ammo).
Explosive - 001e73bd- The charge explodes on impact and deals 15 units of area damage.
Double-shot - 001cc2ad- The weapon fires two charges instead of one, and the ammo consumption does not change.
Penetrating - 001f4426- Ignores 30% of target's resistance to damage and energy.
Swift - 001ec56d- Increased rate of fire by 25%, faster reload time by 15%.
Happy - 001cc2a6- Double the amount of critical damage and 15% faster filling of the critical strike scale when hit in VATS.
So far there are not many codes and they have just begun to appear. As we find new codes, we will update the list.
This article was prepared on the basis of materials taken from the English-language article “Fallout 4: Console Commands”, as well as from the foreign thematic wiki project “Fallout Wiki”. Enjoy the game everyone 😉
Activating Fallout 4 cheat codes
Everything is simple here, as in previous games from Bethesda, to enter the cheat code you need to call the console by pressing the “~” key. Enter the required code and press “Enter”.
List of Fallout 4 cheat codes
Basic codes
- tgm– god mode (immortality).
- tai– turns off the AI, all NPCs stand still.
- tcai– disables combat AI.
- tcl– allows you to walk through walls (on/off)
- kill– kill the selected target (first mark with the mouse).
- kill– kill a target with the required ID.
- killall– kill all nearby targets.
- resurrect– revives the target (first mark with the mouse).
- resurrect– revives a target with a given ID.
- unlock– open the door or safe (mark with the mouse first).
- activate– open the door, which in the game is opened with a remote control, not a key.
- tmm 1– marks all places on the map.
- setav aggression 0– improve your relationship with NPCs.
- coc qasmoke- get to a secret location.
- setgs fJumpHeightMin [digit]– changes the height of your jump, the higher the number, the higher you fly.
- sexchange– change the gender of the character.
- tdetect– NPCs can no longer see you.
- caqs– complete all main quests.
- setOwnership– makes the thing personal (yours).
- setscale [digit]– increases your size or NPC size, range from 1 to 10.
- set timescale to [digit]– speed up or slow down time (value 16.1 is the default; by decreasing or increasing this number we will slow down or speed up time).
- player.modav [name] [digit]– increase the desired skill by a given number.
- player.setlevel [digit]– increase your level.
- player.setav carryweight [digit]– increase the carrying weight limit.
- player.modav health [digit]– changes the amount of health the hero has.
Interface codes
- tfc- free camera.
- tm– remove the entire interface (note that the console will also disappear, you will have to touch the interface to re-enable it).
- twf– enable the “Wire Frame” grid – funny, but of little use.
Codes for adding items
- player.placeatme [digit]– will summon an item near you (ID list below).
- player.additem [digit]– will add the selected item to the inventory (ID list below).
Example of using the command: player.additem 000000f 1000– this code will add 1000 caps to your inventory.
List of Core Item IDs
- 0000000F – covers
- 0000000A – hairpins (clips)
- 00075FE4 – core for Power Armor
- 0004F4A6 – Stealth Boy
- 00023736 – stimulant
- 00023742 – antiradin
- 00024057 – Rad-X
- 000366С5 – Screw
- 00033778 – Buffout
- 000366С0 – purified water
- 0004835F – quantum Nuka-Cola
- 000366C4 – whiskey
- 000211DD – beer
List of building material IDs
- 001BF72E – glue
- 0006907a – aluminum
- 0006907c – copper
- 0006907В – wiring
- 0006907E – gears
- 0006907d – crystal
- 0006554A – miracle glue
- 0006907f – plastic
- 000731a3 – tree
- 00106d98 – rubber
- 106D99 – concrete
- 000731a4 – steel
- 000aec5d – bone
- 000aec5f – textiles
- 00069087 – optical fiber
- 000AEC5E – ceramics
- 000AEC63 – lead
- 000AEC5С – asbestos
- 000AEC62 – gold
- 000AEC64 – leather
- 000AEC60 – plug
- 001BF732 – oil
- 001BF72D – acid
- 00069082 – spring
- 00069086 – nuclear component
- 00069085 – glass
- 00069081 – bolt
- 0004D1F2 – electrical tape
- 00059b1e – turpentine
- 000AEC61 – fiberglass
- 000aec66 – silver
- 000aec5b – protective fibers
List of weapon IDs
- 0001F669 – minigun
- 000BD56F – fat man
- 00171B2B – cryolator
- 00069088 – super hammer
- 000D8576 – Deathclaw Glove
List of unique weapon IDs
- 000E9A43 – World Cup 2076 baseball bat
- 00183FCD – Grognak's ax
- 000FA2FB – Shish-Kebab
- 000DC8E7 – pistol Liberator (Deliverer)
- 000E98E5 – hallucinogenic gas grenade
- 000FD11B – ship's cannon Salvo
- 000FE268 – rail rifle
- 0017A880 – Kremva’s tooth
- 000E942B – Junk Jet (Junk Jet)
- 00065DEC – radio beacon
- 00174F8F – institute lighthouse
List of ammunition IDs
- 0001F66B – cartridges.308
- 0004CE87 – cartridges.38
- 0009221C – cartridges.44
- 0001F66A – cartridges.45
- 0001F279 – cartridges.50
- 0001F66C – 5 mm cartridges
- 0001F278 – 5.56 cartridges
- 0001F276 – 10 mm cartridges
- 0001F673 – shotgun cartridges
- 000FE269 – railway spike
- 0018ABDF – 2 mm electromagnetic cartridge
- 0001DBB7 – plasma charge
- 0018ABE2 – cryo-cell
- 000C1897 – nuclear battery
- 000CAC78 – flamethrower fuel
- 001025AA – ammunition for the Alien blaster
- 000DF279 – cartridges for the Gamma gun
- 000FD11C – cannonball
- 000CABA3 – missiles
- 000E6B2E – nuclear mini-charge
- 001025AE – flare
List of power armor parts IDs
- 00140С52 – left hand (SB Raiders)
- 00140С53 – right hand (SB Raiders)
- 00140С54 – head (SB Raiders)
- 00140С55 – left leg (SB Raiders)
- 00140С56 – right leg (SB Raiders)
- 00140С57 – torso (SB Raiders)
- 00154ABD – T-45 left hand
- 00154ABE – T-45 right hand
- 00154ABF – T-45 head
- 00154AC0 – T-45 left leg
- 00154AC1 – T-45 right leg
- 00154AC2 – T-45 torso
- 00140C4C – T-51left hand
- 00140C4D – T-51 right hand
- 00140C4E – T-51 head
- 00140C4F – T-51 left leg
- 00140C50 – T-51right leg
- 00140C51 – T-51 torso
- 00140C3D – T-60 left hand
- 00140C45 – T-60 right hand
- 00140C4A – T-60 head
- 00140C3F – T-60 right leg
- 00140C49 – T-60 left leg
- 00140С42 – T-60 torso
- 00154AC3 – X-01 left hand
- 00154AC4 – X-01 right hand
- 00154AC5 – X-01 head
- 00154AC7 – X-01 right leg
- 00154AC6 – X-01 left leg
- 00154AC8 – X-01 torso
List of monster IDs
- 00066644 – synth
- 001a03f6 – synth patrol (paratrooper)
- 00056917 – flare to call the Vertibird
- 000008ee – security robot
- 0023b50a – robot security destroyer MK-II
- 000cfb4a – siege robot guard
- 00000a26 – prototype of the MK-IV security robot
- 0001db4c – death claw
- 001423aa – wild death claw
- 001423ab – white death claw
- 001423ac – death claw chameleon
- 001423a8 – glowing death claw
- 001423a7 – deathclaw alpha male
- 001423a9 – Queen of the Deathclaws
- 001423ad – mythical death claw
- 00090c37 – mutant hound
- 0012240d – glowing mutant hound
- 000edcc6 – super mutant
- 0014ae58 – kamikaze super mutant
- 000edcc7 – super mutant scout
- 000edcc8 – super mutant raider
- 000edcc9 – super mutant brute
- 000edcca – super mutant butcher
- 000edccb – super mutant master
- 002983e5 – super mutant boss
- 000bc1ef – super mutant elder
- 002983e7 – super mutant leader
- 000bb7dd – monster (hippopotamus)
- 0012b97a – luminous monster (hippopotamus)
- 0012b97b – epic monster (hippopotamus)
- 0012b97c – ancient monster (hippopotamus)
- 000d39e9 – wild ghoul
- 000d39ea – wild ghoul rogue
- 00165790 – wild ghoul stalker
- 000d39eb – wild ghoul ripper
- 000d39ec – shrunken wild ghoul
- 0011669e – gangrenous feral ghoul
- 0007ed07 – rotten ghoul
- 001166a0 – burnt wild ghoul
- 000d39ed – glowing wild ghoul
- 0011669f – rotten glowing ghoul
- 000a0eee – bloated glowing feral ghoul
- 0001d966 – mole rats
- 000b100f – queen of the mole rats
- 001832f6 – rabid mole rat
- 001832f7 – glowing mole rat
- 000db0a5 – laboratory mole rat from Vault 81
- 001e61e0 – fire protector
- 001e61e3 – medical protector
- 00121d4f – protector-guard
- 00249af6 – Guardian Protector (legendary)
- 001d77a0 – construction protector
- 001e61e4 – police protectoron
List of bobblehead IDs (figurines)
- 00178b63 – strength
- 00178b5d – perception
- 00178b5a – luck
- 00178b58 – intelligence
- 00178b55 – endurance
- 00178b54 – charisma
- 00178b51 – agility
- 00178b64 – unarmed
- 00178b62 – eloquence
- 00178b61 – stealth
- 00178b60 – small guns
- 00178b53 – big guns
- 00178b56 – energy weapon
- 00178b5f – science
- 00178b5e – repair
- 00178b52 – barter
- 00178b5b – medicine
- 00178b5c – melee
- 00178b59 – lockpicking
- 00178b57 – explosive
List of food IDs
- 009DCC4 – Toshka
- 00033102 – mutafruit
- 000F742E – carrot
- 000330F8 – corn
- 000EF24D – pumpkin
- 000FAFEB – watermelon
- 000E0043 – razor polish
List of legendary armor property IDs
To add an effect to armor, you need to do the following. Open the console, type the command amod(by clicking on the item), to delete we type removemod(also by clicking on the item).
Name | Bonuses | ID |
Acute | +1 Charisma and +1 Intelligence. | 001cf57d |
Happy | +2 Luck. | 001cf57e |
Strengthening | +1 Strength and +1 Stamina | 001cf57f |
Cunning | +1 Dexterity and +1 Perception | 001cf57c |
Anti-radiation | Damage from ghouls reduced by 15%. | 001f1dee |
Disastrous | Damage from swampweeds and insects reduced by 15%. | 001f81ed |
Anti-mutant | Damage from super mutants reduced by 15%. | 001f1df4 |
Hunting | Animal damage reduced by 15%. | 001f1deb |
Repair | Robot damage reduced by 15%. | 001f81ee |
Murderous | Damage from people reduced by 15%. | 001f1df3 |
Acrobatic | Fall damage reduced by 50%. The effect does not stack. | 001f1df9 |
A fall | Completely prevents fall damage. (both legs only). | 00093bbd |
Piezo | Irradiation increases the rate of AP recovery. | 0022879c |
Vorovskaya | Makes it easier to pick locks. | 001f3ca9 |
Protective | Reduces damage taken by 15% while the character is stationary. | 001f57e4 |
Znakharskaya | +25 protection from poison. | 001f3072 |
Kavalerskaya | Damage taken while blocking or rushing is reduced by 15%. | 001f579d |
Martyrdom | Slows down time in battle if health falls below 20%. | 001f2d3d |
Optical | It's harder for enemies to spot you while you're motionless. | 001f4d18 |
Reinforcing | The lower the health, the higher the damage resistance (up to +35). | 001f8165 |
Power | Increases the speed of AP recovery. | 001f7a75 |
Sprint | Increases movement speed by 10%. | 001f1c2f |
Improved VATS | Reduces the cost of actions in VATS by 10%. | 001f1d62 |
Unbroken | The element's durability is increased fourfold (for power armor only). | 001f1e0c |
Dueling | Gives a 10% chance to automatically disarm an enemy in melee combat. | 001f3a49 |
A light weight | The weight of this armor element has been reduced. | 001f1e0b |
Punitive | Returns 10% damage to the melee attacker. | 001f1e47 |
How to find out the ID of the desired item?
To do this, use the cheat “coc qasmoke” (without quotes), which will take you to a secret location where all the things are. Open the console and click on the desired item, so you will find out its ID.
List of all IDs
Below you can download an XLS file that contains a complete list of all IDs in the game. There are a total of 1,520 positions in the file.
To enter cheat codes, you should call the console by pressing the tilde (~) - the key under the Esc button in the Latin keyboard layout. It allows you to enter commands regardless of whether they are entered in upper or lower case.
- tcl - Walk through walls, defy gravity
- player.setlevel Set the player level, where # is the desired level
- player.modav Set skill level, where skillID is the skill number and # is the desired level
- tmm 1 - Open the entire map. Marks all locations in Pip-Boy
- unlock - Open any door or terminal the player's cursor is pointing at
- player.additem Add an item to inventory, where itemID is the item number, # is the quantity
- player.placeatme Add an NPC near the player
- tai - Turn off/on the artificial intelligence of non-player characters
- tcai - Turn off/on enemy combat artificial intelligence
- tdetect - Disable/enable the system for detecting players by non-player characters
- killall - Kill everyone near the players. Does not affect companions and important story characters
- kill - Kill one enemy, where targetID is the enemy number
- resurrect - Revive one enemy, where targetID is the enemy number
- tfc - Free camera with user interface disabled
- tm - Disable/enable user interface
- caqs - Complete all storyline quests
- setgs fjumpheightmin - Set the jump height, where # is the height
- player.setav speedmult - Fast run, where # is running speed
- player.setav carryweight - Change the carry weight, where # is the weight size
- setscale - Increase the size of the player character or non-player character. Values can be entered from 1 to 10
- set timescale to - The speed of time in the game, where # is the speed
- coc qasmoke - Teleport to a room with boxes that contain all the items in the game
- sexchange - Change your character's gender
- tdetect - You become invisible to the AI
- TWF - Turn everything around into a wireframe mesh
Tgm - God Mode (invulnerability)
In exactly the same way, players can obtain individual items, and through the space bar in the console, they can specify the desired number of items.
List of cheats for Fallout 4 items:
- 0000000F - Covers
- 00023736 - Stimpak
- 00023742 - Radaway
- 00075FE4 - Nuclear battery
- 0004835F - Nuka-Cola Quantum
- 0000000A - Master key
- 0000000A - Hairpin
- 00GB0MB - Gingerbread
- 001BF732 - Oil
- 00023742 - Antiradin
- 0004D1F2 - Electrical tape
- 00069086 - Nuclear component
- 00069085 - Glass
- 00024057 - Rad X
- 00023736 - Stimulator
- 000AEC64 - Leather
- 000AEC62 - Gold
- 0006907E - Gears
- 000366C5 - Screw
- 00033778 - Buffut
- 00069082 - Spring
- 000AEC60 - Stopper
- 000366C0 - Purified water
- 001BF72E - Glue
- 0006907A - Aluminum
- 0006907C - Copper
- 0006907В - Wiring
- 00059B1E - Turpentine
- 001BF72D - Acid
- 00069081 - Bolt
- 0006907D - Crystal
- 0006554A - Miracle glue
- 000AEC61 - Fiberglass
- 00069071 - Plastic
- 000AEC5E - Ceramics
- 000AEC63 - Lead
- 000AEC5С - Absest
- 0001F66C - 5mm cartridges
- 0001F669 - Minigun
- 000BD56F - Fat Man
- 000E6B2E - Mini bomb
- 0018ABE2 - Cryo Cell
- 00171B2B - Cryo Cannon
As you know, Fallout 4 and The Elder Scrolls V: Skyrim were developed on the same engine. Thus, many of the console commands may be the same.
In this article you will find all the cheat codes for Fallout 4. Full list of cheats: for weapons, for armor, for levels, for ammo, for abilities, absolutely all item codes!
Fallout 4 is the fourth (not counting various addons and offshoots) game in the popular RPG series about survival in a harsh future world that has fallen into decay after a nuclear war. And although the developers received a barrage of criticism for the simplified dialogue system and a number of other controversial gameplay issues, it is safe to say that Fallout 4 has become popular. Even now, when more than two years have passed since the release of the project, 15-25 thousand people play it simultaneously. And these are only the owners of licensed copies on Steam.
Like any other RPG from Bethesda, the new part of Fallout is fully revealed not during the first “cursory” passage of the storyline, but only after - when the player begins to study the world in detail and install various amateur mods, modernizing and improving the gameplay in every possible way. And at this stage, he may need cheat codes from the list below. They are entered in the console, which opens with a tilde (~ - aka the letter “Ё” on most keyboards with the Russian key layout).
List of main codes for Fallout 4
Cheat code | Description |
tgm | Activation of divine mode, granting invulnerability to all types of damage |
tai | Complete shutdown of artificial intelligence, bots do not move |
tcai | Enemies will no longer attack the player |
kill | Instant kill of a selected target previously highlighted with the mouse |
kill | Killing a target with a specific ID |
killall | Destroying all targets that are close to the player |
resurrect | Reviving a mouse-marked target |
resurrect | Reviving a target by its ID number |
unlock | Instantly opening a door or safe that the player has previously targeted |
activate | Works in the same way as the previous cheat, only used to unlock code panels on doors |
tmm 1 | Identification of all interesting places on the map |
setav aggression0 | Removes hostile attitude towards the player from NPCs |
coc quasmoke | Allows you to move to a secret area with a lot of armor, ammunition and all sorts of bonuses. You can leave the zone by writing a similar command, for example, “coc redrocket01”, which teleports the character to other zones of the game world |
setgs fJumpHeighMin [numeric value] | Changes the jump height by a user-specified amount. The higher the value, the more bouncy your character will be. |
sexchange | Instantly change the gender of your character |
tdetect | You become invisible to all NPCs |
caqs | The player is automatically credited for completing all quests in the main storyline |
setOwnership | Assigning a name tag to the specified item |
setScale [numeric value] | Increasing the size of character and NPC models. The numerical value can vary from 1 to 10 |
set timescale to [numeric value] | Time management. The default value in the game is 16.1, accordingly, all numbers from zero to the specified slow down time, and higher ones speed up |
player.modav [name] [number] | Increasing or decreasing the level of skill pumping. After the cheat you need to indicate the skill ID and the numerical value of the parameter that you want to assign |
player.setlevel [number] | Instantly increase the character's level to a specified value |
player.setav carryweight [number] | Increased load capacity. The character will be able to carry more items in the inventory if a high value is specified |
player.modav health [digit] | The character's current maximum health is changed by the specified amount |
tfc | Free flight camera mode |
tm | Disappearance of all interface elements. Attention! The change also affects the console itself, so re-entering the command to undo the changes will have to be done blindly |
twf | Enable Wire Frame Grid |
Cheat codes for Fallout 4. Codes per level
The commands below allow you to gain any amount of experience, or a certain level.
- Player.ModAV Experience#- code for gaining experience, where # is the amount of experience gained, for example: Player.ModAV Experience 10000 - will give your character 10,000 experience, due to which he will gain several new levels.
- Player.SetLevel #— code for getting a level, where # is the desired level, for example: Player.SetLevel 500 — will make your character’s level equal to 500.
Codes for calling opponents and adding items to inventory
Knowing the number assigned to a particular item/NPC, any player can summon them, saving a lot of time that he would have spent combing the wasteland and fighting. The code “player.placeatme [ID] [quantity]” allows you to reproduce a certain number of specified items or NPCs next to the character, and the code “player.additem [ID] [quantity]” immediately transfers things to the player’s inventory. You can see a list of all identifiers in the tables below.
Identifiers of basic items and consumables
Numerical identifier | Adds a certain amount: |
0000000F | caps (local game currency) |
0000000A | hairpins (clips) |
00075FE4 | cores for Power Armor |
0004F4A6 | stealthboys |
00023736 | stimulants |
00023742 | antiradin |
00024057 | Rad-X |
000366С5 | screws |
00033778 | buffouts |
000366С0 | purified water |
0004835F | Quantum Nuka Cola |
000366C4 | whiskey |
000211DD | beer |
Building materials and their identifiers
The construction of settlements and various fortifications is one of the ways to survive in an unfavorable post-apocalyptic world infested with ghouls, radroaches and other aggressive creatures. It would be a good idea for the player to acquire a large amount of resources for construction. And in order not to engage in long and tedious collecting, it’s easier to enter a cheat.
Material ID | Allows you to obtain supplies: |
001BF72E | glue |
0006907a | aluminum |
0006907c | copper |
0006907В | postings |
0006907E | gears |
0006907d | crystals |
0006554A | miracle glue |
0006907f | plastics |
000731a3 | tree |
00106d98 | rubber |
106D99 | concrete |
000731a4 | become |
000aec5d | bones |
000aec5f | textiles |
00069087 | optical fiber |
000AEC5E | ceramics |
000AEC63 | lead |
000AEC5С | asbestos |
000AEC62 | gold |
000AEC64 | skin |
000AEC60 | traffic jams |
001BF732 | oils |
001BF72D | acids |
00069082 | springs |
00069086 | nuclear components |
00069085 | glass |
00069081 | bolts |
0004D1F2 | electrical tape |
00059b1e | turpentine |
000AEC61 | fiberglass |
000aec66 | silver |
000aec5b | protective fibers |
Conventional Weapon IDs
This list includes conventional weapons that are easy to find, knock out, or buy from merchants.
Rare weapon IDs
Unique weapons that can only be obtained by completing certain tasks or while visiting certain locations. If you want to test the original guns, the easiest way is to use the cheat for spawning items in the inventory and the identifiers from the list below.
List of ammunition identifiers
Item ID | Item name |
0001F66B | 308 caliber ammunition |
0004CE87 | 38 caliber ammunition |
0009221C | 44 caliber ammunition |
0001F66A | 45 mm ammunition |
0001F279 | 50 mm ammunition |
0001F66C | 5 mm ammunition |
0001F278 | 5.56 caliber ammunition |
0001F276 | 10 mm ammunition |
0001F673 | shotgun ammunition |
000FE269 | railway spikes |
0018ABDF | electromagnetic cartridges |
0001DBB7 | plasma charges |
0018ABE2 | cryogenic cells |
000C1897 | nuclear batteries |
000CAC78 | flamethrower refill |
001025AA | ammunition for Alien blasters |
000DF279 | gamma gun charges |
000FD11C | cannonballs |
000CABA3 | rockets |
000E6B2E | mini nuclear charges |
001025AE | flares |
Power armor parts
The power armor set in Fallout 4 is based on a single exoskeleton frame, which serves as the basis for attaching six elements to it - a helmet, a torso and four limbs. Using identifiers, you can easily assemble a complete set of a particular variety.
Armor part ID | Armor for: |
00140С52 | left hand (SB Raiders) |
00140С53 | right hand (SB Raiders) |
00140С54 | heads (SB Raiders) |
00140С55 | left leg (SB Raiders) |
00140С56 | right leg (SB Raiders) |
00140С57 | torso (SB Raiders) |
00154ABD | T-45 left hand |
00154ABE | T-45 right hand |
00154ABF | T-45 heads |
00154AC0 | T-45 left leg |
00154AC1 | T-45 right leg |
00154AC2 | T-45 torso |
00140C4C | T-51 left hand |
00140C4D | T-51 right hand |
00140C4E | T-51 heads |
00140C4F | T-51 left leg |
00140C50 | T-51 right leg |
00140C51 | T-51 torso |
00140C3D | T-60 left hand |
00140C45 | T-60 right hand |
00140C4A | T-60 heads |
00140C3F | T-60 right leg |
00140C49 | T-60 left leg |
00140С42 | T-60 torso |
00154AC3 | X-01 left hand |
00154AC4 | X-01 right hand |
00154AC5 | X-01 heads |
00154AC7 | X-01 right leg |
00154AC6 | X-01 left leg |
00154AC8 | X-01 torso |
Monster IDs
They may be needed, for example, if you want to remotely (without selecting a target with the mouse) kill nearby opponents of a certain type.
Monster name | Monster ID |
Synths | 00066644 |
Synth patrollers (paratroopers) | 001a03f6 |
Security robots | 000008ee |
Security Robot Destroyers MK-II | 0023b50a |
Siege robot guards | 000cfb4a |
MK-IV security robot prototype | 00000a26 |
Deathclaw ID | 0001db4c |
Wild Deathclaw ID | 001423aa |
White Deathclaw ID | 001423ab |
Chameleon Deathclaw ID | 001423ac |
Glowing Deathclaw ID | 001423a8 |
Alpha Male Deathclaw ID | 001423a7 |
Deathclaw Queen ID | 001423a9 |
Mythic Deathclaw ID | 001423ad |
Mutant Hounds | 00090c37 |
Glowing Mutant Hounds | 0012240d |
Super Mutants | 000edcc6 |
Super Mutant Kamikazes | 0014ae58 |
Super Mutant Scouts | 000edcc7 |
Super Mutant Raiders | 000edcc8 |
Super Mutant Brutes | 000edcc9 |
Super Mutant Butchers | 000edcca |
Super Mutant Masters | 000edccb |
Super Mutant Bosses | 002983e5 |
Super Mutant Elders | 000bc1ef |
Super Mutant Leaders | 002983e7 |
Monsters (hippos) | 000bb7dd |
Glowing monster (hippos) | 0012b97a |
Epic monsters (hippos) | 0012b97b |
Ancient monsters (hippos) | 0012b97c |
Wild ghouls | 000d39e9 |
Wild ghoul rogues | 000d39ea |
Wild ghoul stalkers | 00165790 |
Wild ghouls rippers | 000d39eb |
Withered wild ghouls | 000d39ec |
Gangrenous Feral Ghouls | 0011669e |
Rotten Ghouls | 0007ed07 |
Burnt Wild Ghouls | 001166a0 |
Glowing wild ghouls | 000d39ed |
Rotten glowing ghouls | 0011669f |
Bloated glowing wild ghouls | 000a0eee |
Mole Rats | 0001d966 |
Mole rat queens | 000b100f |
Rabid Mole Rats | 001832f6 |
Glowing mole rats | 001832f7 |
Laboratory mole rats from Vault 81 | 000db0a5 |
Fire protectors | 001e61e0 |
Medical protectors | 001e61e3 |
Guardian Protectors | 00121d4f |
Guardian Protectors (Legendary) | 00249af6 |
Construction protectors | 001d77a0 |
Police protectors | 001e61e4 |
Identifiers of bobbleheads (figurines)
There are twenty small figurines scattered throughout the world of Fallout 4, some of which reward the player who finds them with increased performance, and some of which provide access to various unique bonuses that add up to the character’s skills and the bonuses of the equipment he is wearing.
Bobblehead ID | The bobblehead adds a bonus: |
00178b63 | strength |
00178b5d | perception |
00178b5a | Good luck |
00178b58 | intelligence |
00178b55 | endurance |
00178b54 | charisma |
00178b51 | dexterity |
00178b64 | disarmament |
00178b62 | eloquence |
00178b61 | secrecy |
00178b60 | small guns |
00178b53 | big guns |
00178b56 | energy weapons |
00178b5f | Sciences |
00178b5e | repairs |
00178b52 | barter |
00178b5b | medicine |
00178b5c | melee attack |
00178b59 | lock picking |
00178b57 | explosives |
Food IDs
Various edible products found in the vast wastelands can help the player replenish a small amount of health points and receive some kind of bonus for a certain time. For example, dried swampweed has a +15 effect on poison resistance. Most products also have a side effect - an increase in radiation levels.
Legendary armor properties
To assign the desired effect to the selected armor item, you need to enter the command “amod [effect identifier]” in the console, having previously marked the desired item with the mouse. Effects can be removed using a similar principle – using the “removemod [identifier]” command.
Effect name | Identifier | Description of properties |
Acute | 001cf57d | Adds one point each to charisma and intelligence |
Happy | 001cf57e | +2 to luck |
Strengthening | 001cf57f | One point each for strength and endurance |
Cunning | 001cf57c | Adds a point of agility and perception |
Anti-radiation | 001f1dee | Ghouls deal 15 percent less damage |
Disastrous | 001f81ed | Bog bugs and insects deal 15% less |
Antimutant | 001f1df4 | Mutant damage is reduced by 15% |
Hunting | 001f1deb | Damage from animals is reduced by 15% |
Repair | 001f81ee | Resistance from robots. Mechanical enemies deal 15% less damage |
Murderous | 001f1df3 | Damage from human enemies reduced by 15% |
Acrobatic | 001f1df9 | Fifty percent reduction in damage from falls from great heights |
A fall | 00093bbd | Falling from a great height no longer deals damage |
Piezo | 0022879c | Under the influence of irradiation, OD is restored at a faster rate |
Vorovskaya | 001f3ca9 | Improving Hacking Skills |
Protective | 001f57e4 | A stationary character takes 15% less damage from any attacks |
Znakharskaya | 001f3072 | +25 points of protection against poisons |
Cavalry | 001f579d | Block or haste grants fifteen percent damage reduction |
Martyr's Armor | 001f2d3d | If a character has less than 20% health, he automatically enters time slowdown mode (activated during battle) |
Optical | 001f4d18 | When the character is stationary, it is more difficult for enemies to notice him |
Reinforcing | 001f8165 | The less health, the higher the resistance. Accumulates up to 35 points |
Power | 001f7a75 | AP is restored at a faster rate |
Sprint | 001f1c2f | The character moves with greater speed (+10%) |
Improved VATS | 001f1d62 | -10% to the cost of VATS actions |
Unbroken | 001f1e0c | The selected armor element is characterized by four times the strength. Perk is only compatible with power armor |
Dueling | 001f3a49 | Ten percent chance of automatically disarming an enemy in melee combat |
Lightweight | 001f1e0b | Reducing the weight of perk-equipped armor items |
Punitive | 001f1e47 | An enemy who attacks in melee receives back a tenth of the damage dealt to the player |
Legendary weapon properties
Like armor, weapons can also be awarded legendary properties. To do this, enter the code “attachmod [identifier]” in the console. You should first aim at the desired weapon in your inventory.
Property name | Identifier | Description of the effect |
Dazed | 001e81ab | Has a small chance to stun the enemy |
Mutilation | 001f1048 | 20% chance of damaging the opponent's leg on hit |
Fury | 001f6ad4 | A critical hit causes the enemy to attack your enemies |
Fury (version 2) | 001ef481 | Each subsequent attack on a specific target takes place with increased damage |
Aggression | 001f7b8a | Damage increases by a quarter of the current value, and a chance to cause injury is added with a hit. |
Incendiary | 001e7173 | Fire attack modifier. A hit sets the target on fire and deals an additional 15 points of fire damage. |
Witch Doctor | 001f31b9 | Each attack inflicts a poison effect. It lasts 10 seconds and takes away 3 health points every second |
Chilling | 001f5479 | Each critical hit deals +10 ice damage, has a small chance to freeze the enemy |
Power | 001cc2ab | Damage dealt increases by a quarter |
Plasma saturation | 001f9b4d | Additional energy damage to target (+10 points) |
Irradiation | 001cc469 | Additional radioactive damage (+50 points) |
wounding | 001e7c20 | Additional Bleed Damage (25 counts) |
crippling | 001e6d6b | Limb attacks are 50% more powerful |
Anti-radiation | 001e6847 | Ghouls become twice as vulnerable to your attacks |
Disastrous | 001f81eb | 50% more damage against swampweeds and insects |
Mutant Extermination | 001e6848 | Weapons are twice as effective at killing mutants |
Hunting | 001e6845 | Animals take 50% more damage |
Murderous | 001e6846 | Human opponents take increased damage (+50%) |
Provocation | 001f04b8 | Targets with full health take double damage |
Repair | 001f81ec | Mechanisms (robots, etc.) receive 50% vulnerability |
Berserker Weapon | 001ef5d7 | Grants weapons bonus electrical damage based on your character's electrical resistance stat. |
Protective | 001f5995 | The character takes 15% less damage if he shoots from a stationary position |
Cavalery | 001f57e2 | Damage reduced while blocking or rushing (15%) |
Addict | 001eb99a | The character's existing dependencies allow him to gain an additional bonus to damage. The more there are, the higher the characteristic |
Night weapons | 001e8174 | At night (from 18-00 to 6-00 in the game) the damage increases |
Bloody | 001ec036 | With each lost health point, the character's damage increases |
Pathfinder | 001f04bd | Without engaging in combat, you can land the first strike on an enemy in VATS with increased accuracy. When used, more AP points are spent |
Dexterity | 001ebabd | The character gains increased maneuverability when aiming (+75%) |
Tirelessness | 001ed37e | Critical hits restore AP |
Lightning speed | 001f1026 | AP when using weapons are consumed in smaller quantities (3/4 of the standard amount) |
VATS compatibility | 001cc2aa | Attacks in VATS are more accurate and cost 25% less AP |
VATS compatibility (version 2) | 002056f0 | Economical use of OD. Each attack spends only 60% of the standard amount |
Automatic | 000a4739 | Automatic shooting |
Infinity | 001cc2ac | Eliminates the need to recharge. The clip now consists of all the ammunition in the inventory for a specific weapon |
Explosive | 001e73bd | The shells explode and add damage to the area (15 damage to other enemies near the target) |
Double-shot | 001cc2ad | Simultaneously releases not one, but two charges, which are counted as one when cartridges are consumed |
Punching | 001f4426 | Reduces target's resistance to physical and energy damage by 30% |
Swiftness | 001ec56d | Rate of fire increases by 25%, reload speed by 15% |
Happy | 001cc2a6 | In VATS, critical damage is doubled and the critical meter on hits fills 15% faster |
In-game books and magazines
Another find for those who like to collect bonuses is 122 collectible magazines, grouped by series and scattered throughout the game world. Each of them can provide an improvement or open access to some bonus little thing.
Astoundingly Awesome Tales - considered the most useful magazines for improving combat skills. Give damage bonuses to ghouls, super mutants, ghouls, and increase the maximum amount of AP. |
001696a7 |
001696a6 |
001696a5 |
001696a4 |
001696a3 |
001696a2 |
001696a1 |
001696a0 |
0016969f |
0016969e |
0016969d |
0016969c |
0016969b |
0016969a |
Grognak The Barbarian – for fans of hand-to-hand combat, gives a 5% increase in damage. |
0008e74a |
0008e749 |
0008e748 |
0008e747 |
0008e746 |
0008e745 |
0008e744 |
0008e743 |
0008e742 |
0008e741 |
Guns and Bullets – a five percent increase in critical damage from pistols. |
00092a8f |
00092a8e |
00092a8d |
00092a8c |
00092a8b |
00092a8a |
00092a89 |
00092a88 |
00092a87 |
00092a83 |
Hot Rodder - allows you to paint power armor in a variety of original colors. |
00180a24 |
00185cd1 |
00185cbf |
Unstoppables - increase the likelihood that the damage caused by an enemy attack will be nullified (the chance is small - only 1%) |
00135f07 |
00135f06 |
00135f05 |
00135f04 |
00135f03 |
Live & Love – a set of bonuses for companions. Some magazines increase their damage, some improve their attitude towards you, etc. |
001c2e28 |
001c2e26 |
001c2e24 |
00185ccd |
00185cc2 |
00184dc6 |
00184db9 |
00184da7 |
Massachusets Surgical Magazine – two percent increase in damage to enemy limbs. |
0008e751 |
0008e750 |
0008e74f |
0008e74e |
0008e74d |
0008e74c |
0008e74b |
001a7c24 |
Tales of Junktown Jerky Vender – reduction in prices in stores in the game world. |
00092a63 |
00092a64 |
00092a65 |
00092a66 |
00092a67 |
00092a68 |
00092a69 |
00092a6a |
Tesla Science – five percent increase in damage from energy cannons. |
00092a78 |
00092a79 |
00092a7a |
00092a7b |
00092a7c |
00092a7d |
00092a7e |
00092a7f |
00092a80 |
Total Hack is a set of source codes that allows you to hack turrets, protectors and searchlights. |
00094734 |
00094735 |
00094736 |
Tumblers Today - Improves your lockpicking skills. |
00092a6d |
00092a6f |
00092a70 |
00092a71 |
00092a72 |
U.S. Covert Operations Manual – stealth mode will become even more effective. |
0008e737 |
0008e738 |
0008e739 |
0008e73a |
0008e73b |
0008e73c |
0008e73d |
0008e73e |
0008e73f |
0008e740 |
Wasteland Survival Guide – improves survival abilities, for example, allows you to get a 50% increase in health restored by food. |
0008e75e |
00135f0a |
00135f0d |
00135f0e |
00185cba |
00185cbd |
00185cc4 |
00185cca |
00185cd8 |
Taboo Tatoos – Unlocks several new face tattoo styles. |
00180a2a |
00184d9b |
00184da5 |
00184dc0 |
00185ce2 |
RobCo Fun – provides access to copies of mini-game discs. |
00184da1 |
00184db2 |
00184dc4 |
001c1418 |
Picket Fences – Unlocks new settlement items, from high-tech lighting to outdoor furniture. |
00180a36 |
00184d8b |
00184db7 |
00185cdd |
00185cee |
Construction materials identifiers (for deliveries)
Name and quantity of material | Material ID |
Steel (50) | 001EC131 |
Steel (50) | 001EC132 |
Acid (25) | 001EC133 |
Glue (50) | 001EC134 |
Glue (25) | 001EC135 |
Aluminum (50) | 001EC136 |
Aluminum (25) | 001EC137 |
Security fiber (25) | 001EC138 |
Antiseptic (25) | 001EC139 |
Asbestos (25) | 001EC13A |
Ceramics (25) | 001EC13B |
Electronic circuits (25) | 001EC13C |
Electronic circuits (50) | 001EC13D |
Fabric (25) | 001EC13E |
Concrete (50) | 001EC13F |
Copper (25) | 001EC140 |
Cork (25) | 001EC141 |
Crystals (25) | 001EC142 |
Fertilizer (25) | 001EC143 |
Fiberglass (25) | 001EC144 |
Optical fiber (25) | 001EC145 |
Gears (25) | 001EC146 |
Glass (25) | 001EC147 |
Gold (25) | 001EC148 |
Lead (25) | 001EC149 |
Leather (25) | 001EC14A |
Nuclear material (25) | 001EC14B |
Oil (25) | 001EC14C |
Plastic (25) | 001EC14D |
Rubber (25) | 001EC14E |
Bolts (25) | 001EC14F |
Silver (25) | 001EC150 |
Springs (25) | 001EC151 |
Wood (50) | 001EC151 |
Wood (100) | 001EC152 |
Above were all the main codes for the Fallout 4 game and numerical item identifiers, but there are much more of them in the game. There are many things that are not in the main game, but they were added later - in the additions Far Harbor, Automatron, etc. The full list can be found in specialized knowledge bases.